![]() Whereas you pursue relationships happily and at your own pace with consenting parties, Eric is a bitter guy trying to brute force connections, seeing you as the next potential route in his own personal game. He’s a guy that everyone knows and he’s tried to get with a lot of them much like you have… and all his attempts at finding love falls flat because he’s a weirdo abusive scumbag. The thing is, Eric is important because he’s essentially a different version of the player character. Ignoring this part of the game means ignoring an integral part of the game, and choosing to believe that the game would be better off without him would make it different. He’s the Dio Virtue’s Last Reward of Boyfriend Dungeon and he rules in that regard. He is supposed to be detestable, and he’s a villain that provides conflict to a game that doesn’t really have much. ![]() Yeah, I hate seeing Eric too, but also: that is the point. In fact, there’s a fair amount of people that want Eric to be removed from the game entirely. However, for a bunch of people, that’s not good enough. In fact, developer Kitfox Games does plan on addressing that, which is good! The wording of the original warning makes the emotional manipulation and stalking that Eric does sound like a topic that’s discussed instead of something actively being done toward the player and that should honestly be fixed. Now, Boyfriend Dungeon does have a content warning regarding him, and there’s a fair criticism regarding it. He displays a prejudiced attitude toward people that can become weapons, he acts like a petty asshole toward most people and toward you if you turn him down, keeps texting you even if you make it clear that you don’t want him around and he sometimes stalks you to places he’s clearly not invited to. One of the major characters in Boyfriend Dungeon is Eric, a pretty boy blacksmith who quickly turns out to be a pretty awful person.
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